game looks beautiful, and gravity-zipping through rings is an awesome core concept.
I tried playing the game with mouse and keyboard on multiple monitors, and my cursor wasn't locked to my screen.
The game also starts with mouse sensitivity cranked way up, and the camera slider options are over-sensitive where it's hard to get something that's playable with mouse. (there are maybe a few pixels between spinning like mad vs camera barely moves when mousing)
I felt like I wanted a way to skip the opening cutscenes.
edit: removed comment about conservation of momentum through the rings - it IS in there, though I still struggled with chaining it fluently
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game looks beautiful, and gravity-zipping through rings is an awesome core concept.
I tried playing the game with mouse and keyboard on multiple monitors, and my cursor wasn't locked to my screen.
The game also starts with mouse sensitivity cranked way up, and the camera slider options are over-sensitive where it's hard to get something that's playable with mouse. (there are maybe a few pixels between spinning like mad vs camera barely moves when mousing)
I felt like I wanted a way to skip the opening cutscenes.
edit: removed comment about conservation of momentum through the rings - it IS in there, though I still struggled with chaining it fluently
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REALLY COOL GAME DEV